Arduino Game Controller

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Something I did a a few years ago; a game controller that uses an accelerometer and push buttons to emulate keyboard commands and can be used to play simpler games such as Need For Speed or other racing types.

The controller uses a .java application programmed in Processing (http://processing.org/) which simulates key strokes depending on the data received from the Arduino microcontroller. Later I was able to use an Arduino library (http://playground.arduino.cc/Main/PS2Keyboard) that eliminated the use of the Processing application. The controller became a plug-and-play type, without the need of additional software. I might post the code here soon.

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